Dungeon Discipline
Pull planning, interrupts, defensives, and route execution stay visible as the team's core competitive promise.

A Mythic+ team built around clean pulls, controlled chaos, and tournament-level comms. The visual system borrows from the squad kit: black battlecloth, crimson pressure lines, gold trim, and runic raid energy.
Live stats from Raider.io and the WoW Armory, refreshed every 5 minutes.

Level 90 Pandaren Brewmaster Monk
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Level 90 Orc Discipline Priest
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Level 90 Tauren Enhancement Shaman
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Latest Mythic+ runs across the team.
Performance trends, comparisons, and analytics built from Raider.io run history.
Side-by-side player metrics
Source: Raider.io API, Blizzard Armory
Equipped item level relative to team max
Source: Raider.io API
Timed vs depleted keystones per player
Source: Raider.io API
Distribution of keystone upgrades (+1, +2, +3) per player
Source: Raider.io API
M+ score contribution by role specialization
Source: Raider.io API
Cumulative best-per-dungeon score over time
Source: Raider.io API
Points gained per week — shows training momentum
Source: Raider.io API
Maximum keystone level reached per player
Source: Raider.io API
Mean score achieved at each keystone level
Source: Raider.io API
Average % faster (+) or slower (-) than par time per dungeon
Source: Raider.io API
Number of runs at each keystone level
Source: Raider.io API
Speed vs par time per dungeon (100 = on par, higher = faster)
Source: Raider.io API
Which dungeons each player has completed — gaps indicate opportunities
Source: Raider.io API
Number of runs per day
Source: Raider.io API
Highest single-run score per dungeon per player
Source: Raider.io API
Most frequent teammates and class composition from Armory M+ history
Source: Blizzard Armory
Timing rates and average scores grouped by affix modifier
Source: Blizzard Armory
Current active talent specializations from the WoW Armory. Hover over talents for details.
Current equipped items from Raider.io.
Boss-by-boss kill tracking from the WoW Armory.
| Boss | N | H | M |
|---|---|---|---|
| Chimaerus the Undreamt God | 1 | 4 | 2 |
| Boss | N | H | M |
|---|---|---|---|
| Imperator Averzian | 1 | 4 | 2 |
| Vorasius | 1 | 4 | 2 |
| Fallen-King Salhadaar | 1 | 4 | 2 |
| Vaelgor & Ezzorak | 1 | 4 | 2 |
| Lightblinded Vanguard | 1 | 4 | 2 |
| Crown of the Cosmos | 1 | 4 | 1 |
| Boss | N | H | M |
|---|---|---|---|
| Belo'ren, Child of Al'ar | 1 | 4 | 1 |
| Midnight Falls | 1 | 4 | 1 |
| Boss | N | H | M |
|---|---|---|---|
| Rotmire | — | 3 | 5 |
Fun facts and records pulled from live character data.
Source: Raider.io API
Behind the scenes from the VGN team bootcamp.



Pull planning, interrupts, defensives, and route execution stay visible as the team's core competitive promise.
The jersey-inspired palette gives the page the same identity as stream overlays, match cards, and social graphics.
Crimson, black, gold, runes, and armor-line geometry create a fantasy esports look without turning the site into a merch page.